Blood of the Moon

Final boss of the sewer.

Showing little regard for the commemorative plate, the party broke through the sewer grate. Mika the Cosmic Sorcerer brazenly charged ahead! (Only to be swept away by the current.)
Upon arriving at at the lowest level of a large, multi-levelled chamber Our adventurers are set upon by a Carrion Crawler. (Oh noes!) Meanwhile, three levels up, Hakka-tet the Thri-kreen fighter awakens to see a massive demon preparing to sacrifice her. After a short conversation with her courteous captor, She ran and leapt in an attempt to reach the opposite balcony, only to fall into the maw of the Carrion Crawler!
With surprising speed (within and without) The party managed to dispatch the great tentacled monstrosity, but to their dismay, the Greater Demon added confusion to the fray, revealing itself to be A WERE-BEHOLDER!?!?!?!
Unleashing her most powerful ability at it’s full strength, Mika assaulted the beast with Dazzling Ray. (It began as a thin laser. Then whirling magic circles grew around it. Then it got big) The Ferocious Fiend was unfazed. A smarter and more diplomatic end was the only chance to survive. Falsely claiming they would not interfere, the “brave” adventurers left the sewer system. With few other options, they called upon Money.
Explaining the direness of the situation to her, the imminent invasion by a Demonic hoard, she tasked them with crossing the pass and bringing the enchanted weapons she has been keeping in the ruined keep amid the wastes on the far side of Little White Fang.

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Week 4

After realizing that they had killed their guide, the Heroes wandered aimlessly in the sewers for a bit. After a few turns, they found themselves face-to-skin with a solid wall of flesh. Thanks to the [Swordmage; Jack’s character; Insert the character’s name here (With a Character Link)] they managed to teleport themselves into the gooey innards of the wall.

After a few minutes of swimming through the murky bowels of the wall, they came across another barrier of flesh. Arkri stabbed the flesh, and in a geyser of people and stomach juices, the party found themselves in a large room, with a paladin and a cleric tied up against a statue, and a few ware-rats guarding them. A battle quickly ensued. And when it was assumed that it was over, some archers reminded them that it wasn’t. Twice.

Once the battle was finished (For real this time), they found an engraving on an old sewer pipe.

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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